| InputManagerMaxNumberOfPlayers Property |
Gets the max number of players (= max number of game controllers that can be connected).
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public int MaxNumberOfPlayers { get; }
Public ReadOnly Property MaxNumberOfPlayers As Integer
Get
public:
virtual property int MaxNumberOfPlayers {
int get () sealed;
}
abstract MaxNumberOfPlayers : int with get
override MaxNumberOfPlayers : int with get
Property Value
Type:
Int32The max number of players.
Implements
IInputServiceMaxNumberOfPlayersRemarks
This number shows the maximal number of game controllers that can be connected and are
supported by this input service.
See Also