| InputManagerSettings Property |
Gets or sets the settings that define input handling, timing, etc.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public InputSettings Settings { get; set; }
Public Property Settings As InputSettings
Get
Set
public:
virtual property InputSettings^ Settings {
InputSettings^ get () sealed;
void set (InputSettings^ value) sealed;
}
abstract Settings : InputSettings with get, set
override Settings : InputSettings with get, set
Property Value
Type:
InputSettingsThe input settings.
Implements
IInputServiceSettingsExceptions See Also