| InputManagerModifierKeys Property |
Gets the pressed modifier keys.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public ModifierKeys ModifierKeys { get; }
Public ReadOnly Property ModifierKeys As ModifierKeys
Get
public:
virtual property ModifierKeys ModifierKeys {
ModifierKeys get () sealed;
}
abstract ModifierKeys : ModifierKeys with get
override ModifierKeys : ModifierKeys with get
Property Value
Type:
ModifierKeysThe pressed modifier keys.
Implements
IInputServiceModifierKeysRemarks
The special keys ChatPadGreen and ChatPadOrange are ignored and not detected.
See Also