| TerrainMaterialLayerTerrainSlopeBlendRange Property |
Gets or sets the range for terrain slope-based blending in radians.
(This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float TerrainSlopeBlendRange { get; set; }
Public Property TerrainSlopeBlendRange As Single
Get
Set
public:
property float TerrainSlopeBlendRange {
float get ();
void set (float value);
}
member TerrainSlopeBlendRange : float32 with get, set
Property Value
Type:
Single
The range for terrain slope-based blending in radians. The default value is 0.1745 rad (=
10°).
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See TerrainMaterialLayer for more details.
See Also