Click or drag to resize
DigitalRuneTerrainMaterialLayerNoiseTileSize Property
Gets or sets the size of the tiling noise map in world space units. (This is a material parameter - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float NoiseTileSize { get; set; }

Property Value

Type: Single
The size of the tiling noise map in world space units. The default value is 1.
Remarks

This is material parameter. Changing this property affects all terrain layers that share the same material.

See TerrainMaterialLayer for more details.

See Also