| TerrainMaterialLayerNoiseTileSize Property |
Gets or sets the size of the tiling noise map in world space units.
(This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float NoiseTileSize { get; set; }
Public Property NoiseTileSize As Single
Get
Set
public:
property float NoiseTileSize {
float get ();
void set (float value);
}
member NoiseTileSize : float32 with get, set
Property Value
Type:
Single
The size of the tiling noise map in world space units. The default value is 1.
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See TerrainMaterialLayer for more details.
See Also