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DigitalRuneTerrainMaterialLayerBlendNoiseInfluence Property
Gets or sets the influence of the noise on the blend weight. (This is a material parameter - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float BlendNoiseInfluence { get; set; }

Property Value

Type: Single
The influence of the noise on the blend weight. The default value is 0.
Remarks

This is material parameter. Changing this property affects all terrain layers that share the same material.

See TerrainMaterialLayer for more details.

See Also