| TerrainMaterialLayerBlendThreshold Property |
Gets or sets the threshold for the blend weights.
(This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float BlendThreshold { get; set; }
Public Property BlendThreshold As Single
Get
Set
public:
property float BlendThreshold {
float get ();
void set (float value);
}
member BlendThreshold : float32 with get, set
Property Value
Type:
SingleThe threshold for the blend weights. The default value is 0.5.
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See TerrainMaterialLayer for more details.
See Also