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DigitalRuneTerrainMaterialLayerTerrainHeightMin Property
Gets or sets the min terrain height in world space. The material is not rendered below this height. (This is a material parameter - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float TerrainHeightMin { get; set; }

Property Value

Type: Single
The min terrain height in world space. The material is not rendered below this height. The default value is -1e20.
Remarks

This is material parameter. Changing this property affects all terrain layers that share the same material.

See TerrainMaterialLayer for more details.

See Also