|  | TerrainMaterialLayer Properties | 
The TerrainMaterialLayer type exposes the following members.
 Properties
Properties| Name | Description | |
|---|---|---|
|  | Aabb | 
            Gets (or sets) the axis-aligned bounding box of the area that is influenced by this terrain
            layer.
            (Inherited from TerrainLayer.) | 
|  | Alpha | 
            Gets or sets the opacity (alpha). (This is a material parameter - see remarks.)
             | 
|  | BlendHeightInfluence | 
            Gets or sets the influence of the HeightTexture on the blend weight.
            (This is a material parameter - see remarks.)
             | 
|  | BlendNoiseInfluence | 
            Gets or sets the influence of the noise on the blend weight.
            (This is a material parameter - see remarks.)
             | 
|  | BlendRange | 
            Gets or sets the blend range. (This is a material parameter - see remarks.)
             | 
|  | BlendTexture | 
            Gets or sets the texture which contains the blend weights.
            (This is a material parameter - see remarks.)
             | 
|  | BlendTextureChannel | 
            Gets or sets the texture channel of the BlendTexture which contains the blend
            weight for this material. (This is a material parameter - see remarks.)
             | 
|  | BlendThreshold | 
            Gets or sets the threshold for the blend weights.
            (This is a material parameter - see remarks.)
             | 
|  | DiffuseColor | 
            Gets or sets the diffuse color. (This is a material parameter - see remarks.)
             | 
|  | DiffuseTexture | 
            Gets or sets the diffuse texture. (This is a material parameter - see remarks.)
             | 
|  | FadeInEnd | 
            Gets or sets the clipmap level where the fade-in ends and this terrain layer is fully
            visible. (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeInStart | 
            Gets or sets the clipmap level where this terrain layer starts to fade in.
            (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeOutEnd | 
            Gets or sets the clipmap level where the fade-out ends and this terrain layer is not
            rendered anymore. (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeOutStart | 
            Gets or sets the clipmap level where this terrain layer starts to fade out.
            (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | HeightTexture | 
            Gets or sets the height texture, which stores relative height values.
            (This is a material parameter - see remarks.)
             | 
|  | HeightTextureBias | 
            Gets or sets the bias that is added to samples of the height texture.
            (This is a material parameter - see remarks.)
             | 
|  | HeightTextureScale | 
            Gets or sets the scale that is multiplied with samples of the height texture.
            (This is a material parameter - see remarks.)
             | 
|  | IsDisposed | 
            Gets a value indicating whether this instance has been disposed of.
            (Inherited from TerrainLayer.) | 
|  | Material | 
            Gets (or sets) the material that is used to render this terrain layer.
            (Inherited from TerrainLayer.) | 
|  | MaterialInstance | 
            Gets the material instance.
            (Inherited from TerrainLayer.) | 
|  | NoiseTileSize | 
            Gets or sets the size of the tiling noise map in world space units.
            (This is a material parameter - see remarks.)
             | 
|  | NormalTexture | 
            Gets or sets the normal texture. (This is a material parameter - see remarks.)
             | 
|  | SpecularColor | 
            Gets or sets the specular color. (This is a material parameter - see remarks.)
             | 
|  | SpecularPower | 
            Gets or sets the specular color exponent. (This is a material parameter - see remarks.)
             | 
|  | SpecularTexture | 
            Gets or sets the specular texture. (This is a material parameter - see remarks.)
             | 
|  | TerrainHeightBlendRange | 
            Gets or sets the range for terrain height-based blending in world space units.
            (This is a material parameter - see remarks.)
             | 
|  | TerrainHeightMax | 
            Gets or sets the max terrain height in world space. The material is not rendered above this
            height. (This is a material parameter - see remarks.)
             | 
|  | TerrainHeightMin | 
            Gets or sets the min terrain height in world space. The material is not rendered below this
            height. (This is a material parameter - see remarks.)
             | 
|  | TerrainSlopeBlendRange | 
            Gets or sets the range for terrain slope-based blending in radians.
            (This is a material parameter - see remarks.)
             | 
|  | TerrainSlopeMax | 
            Gets or sets the max terrain slope in radians. The material is not rendered if the terrain
            is steeper than this slope. (This is a material parameter - see remarks.)
             | 
|  | TerrainSlopeMin | 
            Gets or sets the min terrain slope in radians. The material is not rendered if the terrain
            is flatter than this slope. (This is a material parameter - see remarks.)
             | 
|  | TileSize | 
            Gets or sets the tile size of the textures in world space.
            (This is a material parameter - see remarks.)
             | 
|  | TintStrength | 
            Gets or sets the influence of the TintTexture.
            (This is a material parameter - see remarks.)
             | 
|  | TintTexture | 
            Gets or sets the tint texture. (This is a material parameter - see remarks.)
             | 
|  | TriplanarTightening | 
            Gets or sets the tightening factor for triplanar texture mapping. (Use -1 to disable
            triplanar texture mapping. This is a material parameter - see remarks.)
             | 
 See Also
See Also