|  | TerrainMaterialLayerSpecularColor Property | 
            Gets or sets the specular color. (This is a material parameter - see remarks.)
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic Vector3F SpecularColor { get; set; }Public Property SpecularColor As Vector3F
	Get
	Set
public:
property Vector3F SpecularColor {
	Vector3F get ();
	void set (Vector3F value);
}member SpecularColor : Vector3F with get, set
Property Value
Type: 
Vector3FThe specular color. The default value is (1, 1, 1).
 Remarks
Remarks
            This is material parameter. Changing this property affects all terrain layers that share
            the same material.
            
 See Also
See Also