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DigitalRuneTerrainMaterialLayerHeightTexture Property
Gets or sets the height texture, which stores relative height values. (This is a material parameter - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Texture2D HeightTexture { get; set; }

Property Value

Type: Texture2D
The height texture, which stores relative height values.
Remarks

This is material parameter. Changing this property affects all terrain layers that share the same material.

See TerrainMaterialLayer for more details.

See Also