| TerrainMaterialLayerBlendTexture Property |
Gets or sets the texture which contains the blend weights.
(This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Texture2D BlendTexture { get; set; }
Public Property BlendTexture As Texture2D
Get
Set
public:
property Texture2D^ BlendTexture {
Texture2D^ get ();
void set (Texture2D^ value);
}
member BlendTexture : Texture2D with get, set
Property Value
Type:
Texture2DThe texture which contains the blend weights.
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See TerrainMaterialLayer for more details.
See Also