|  | TerrainMaterialLayerBlendTexture Property | 
            Gets or sets the texture which contains the blend weights.
            (This is a material parameter - see remarks.)
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic Texture2D BlendTexture { get; set; }Public Property BlendTexture As Texture2D
	Get
	Set
public:
property Texture2D^ BlendTexture {
	Texture2D^ get ();
	void set (Texture2D^ value);
}member BlendTexture : Texture2D with get, set
Property Value
Type: 
Texture2DThe texture which contains the blend weights.
 Remarks
Remarks
            This is material parameter. Changing this property affects all terrain layers that share
            the same material.
            
            See TerrainMaterialLayer for more details.
            
 See Also
See Also