SkyObjectNode Properties |
The SkyObjectNode type exposes the following members.
Name | Description | |
---|---|---|
Aabb |
Gets the axis-aligned bounding box (AABB) in world space.
(Inherited from SceneNode.) | |
ActualIsEnabled |
Gets a value indicating whether this scene node is actually enabled. (The method checks the
current scene node and its ancestors.)
(Inherited from SceneNode.) | |
Alpha |
Gets or sets the opacity of the rendered texture.
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AmbientLight |
Gets or sets the ambient light intensity used for the texture.
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AngularDiameter |
Gets or sets the size of the object using its angular diameter.
| |
CastsShadows |
Gets or sets a value indicating whether this scene node blocks the light and casts shadows.
(Inherited from SceneNode.) | |
Children |
Gets or sets the children of this scene node.
(Inherited from SceneNode.) | |
DrawOrder |
Gets or sets the draw order.
(Inherited from SkyNode.) | |
GlowColor0 |
Gets or sets the color of the first glow.
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GlowColor1 |
Gets or sets the color of the second glow.
| |
GlowCutoffThreshold |
Gets or sets the cutoff threshold for glows.
| |
GlowExponent0 |
Gets or sets the exponent of the first glow.
| |
GlowExponent1 |
Gets or sets the exponent of the second glow.
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IsDisposed |
Gets a value indicating whether this scene node has been disposed of.
(Inherited from SceneNode.) | |
IsEnabled |
Gets or sets a value indicating whether this scene node is enabled. (May override children -
see remarks.)
(Inherited from SceneNode.) | |
IsRenderable |
Gets or sets a value indicating whether this scene node can be rendered with a
SceneNodeRenderer.
(Inherited from SceneNode.) | |
IsShadowCasterCulled |
Gets or sets a value indicating whether the occlusion culling determined that this scene
node does not need to be rendered into the shadow map of the directional light.
(Inherited from SceneNode.) | |
IsStatic |
Gets or sets a value indicating whether this scene node is static (immobile).
(Inherited from SceneNode.) | |
LastFrame |
Gets or sets the number of the last frame in which the scene node was rendered.
(Inherited from SceneNode.) | |
LastPoseWorld |
Gets or sets the PoseWorld of the last frame.
(Inherited from SceneNode.) | |
LastScaleWorld |
Gets or sets the ScaleWorld of the last frame.
(Inherited from SceneNode.) | |
LightSmoothness |
Gets or sets the smoothness of the light shading.
| |
LightWrap |
Gets or sets the light wrap parameter.
| |
MaxDistance |
Gets or sets the maximum distance up to which the scene node is rendered. (Needs to be
normalized - see remarks.)
(Inherited from SceneNode.) | |
Name |
Gets or sets the name of this scene node.
(Inherited from SceneNode.) | |
Parent |
Gets the parent scene node.
(Inherited from SceneNode.) | |
PoseLocal |
Gets or sets the pose (position and orientation) relative to the parent scene node.
(Inherited from SceneNode.) | |
PoseWorld |
Gets or sets the pose (position and orientation) in world space.
(Inherited from SceneNode.) | |
Proxy |
Gets or sets the proxy node.
(Inherited from SceneNode.) | |
RenderData |
Gets or sets the cached renderer data.
(Inherited from SceneNode.) | |
ScaleLocal |
Gets or sets the scale relative to the parent scene node.
(Inherited from SceneNode.) | |
ScaleWorld |
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.) | |
SceneData |
Gets or sets scene data.
(Inherited from SceneNode.) | |
Shape |
Gets or sets the bounding shape of this scene node.
(Inherited from SkyNode.) | |
SortTag |
Gets or sets the sort tag.
(Inherited from SceneNode.) | |
SunDirection |
Gets or sets the direction to the sun, used to shade the object to create "moon phases".
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SunLight |
Gets or sets the sun light intensity used to shade the object to create "moon phases".
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Texture |
Gets or sets the texture.
| |
UserData |
Gets or sets user-defined data.
(Inherited from SceneNode.) | |
UserFlags |
Gets or sets a 16-bit value which can be used to store user-defined information or flags.
(Inherited from SceneNode.) |
Name | Description | |
---|---|---|
IGeometricObjectPose |
Gets the pose (position and orientation) in world space.
(Inherited from SceneNode.) | |
IGeometricObjectScale |
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.) |